A shot of the demo
Fine, here it's less Turrican...
Update (21.02.10): Some nVidia
graphics cards made problems with CPC's full screen mode. The
newest version of the demo solved that issue!
It had something to do with the zooming mode, that should avoid
Update (02.08.2009): Since 21.07.09 there is a version 1.1
of the demo available at Carnivacs
Blog. This time, it even works with Nvidia cards (Note:
Not all nVidia cards seem to need reconfiguring. Who knows,
maybe your card won't work even after altering the settings.
Or maybe you have got an ATI, and must reconfigure it, oh so
many possibilities! ;) ) , at least after you switched
"Let 3d application control the settings" off in the
Nvidia settings. Now just set the slider to the left (performance),
or create a profile for C.P.C., where everything is set off,
or low, and most important, the anti alias settings of the 3D-program
must be overwritten.
Gamepad users should set everything with the word "joypad"
in the config.ini to 1. There you can also toggle the scanlines.
This time recognized another thing about the game, when playing
again: It's one of those games, that catapults you through the
whole screen for each hit you get... Sadly for C.P.C, this isn't
even much of an exaggeration. ;)
Update: A demo was released, and removed from the internet
again.Carnivac doesn't want to see it online anymore, in order
to upgrade the game a lot before the next demo.
A shame, as the demo was quite good! Maybe a bit slow. And had
problems with some NVidia cards.
One of C.P.C's nices features is the ability to go and jump
backwards while fireing. If you want to turn around, just release
the firebutton once.
Update: A Youtube video (See at the bottom).Looks great, but
if you ask me, the jump does look a bit slow after all.
C.P.C. (Cosmic Prison Commando) is a project by Carnivac for
a Retro Remake Contest.
But actually it won't be a reamke, as it's meant for the categroy
"We like it retro": It's going to be a new game in
In this case obviosly in Amstrad CPC style.
The screenshots show lots of Turrican elements, even though
Carnivac doesn't want to create just a Turrican clone.
So there will be similar weapons, and power-up systems, but
for example no wheel and no surround shot.
Nonetheless Turrican is a huge influence on this game. Another
one would be Astro Marine Corps, like the story: The hero, a
commando sent to prison for a crime he didn't commit (A-Team?
^^), lands quite harshly on his prison planet: The transporting
ship is shot down!
Something is wrong there, and all the former prisinors are zombies
now. Uh, if you get a chainsaw in your weapons arsenal? :D
And now the good news: The Retro Remake Contest ends on december
However here maybe some bad news: It will be a Gamemaker game...
Let's hope for a fluid controlling! ;)
However Carnivac told me, there are lots of very cool Gamemaker
games, with a smooth controlling.
Furthermore, he uses the in Gamemaker integrated script language
for it, and not the evil drag&drop&clickydiclick options.